BrăilaGo

Brăila, Go, restul se înţelege

RSS 2.0

Încă o trăsnaie de Go

Cînd omu” n-are ce face inventează variante Go. Cred că am pomenit aici o uzină în articole precedente.

Iată acum una nouă. Tabla modificată, fiind sub formă de emisferă, deci vizibilă doar parțial pentru moment. Dar rotind tabla regulat, în timp poziția completă poate fi revelată. Se introduce astfel un element de impredictibilitate, plus unul de antrenare a memoriei. Un alt element de impredictibilitate poate fi rotirea aleatorie în loc de una regulată.

Sînt convins că la fel ca toate celelalte variante, va stîrni o mulțime de discuții, eventual va aduna cîțiva entuziaști care vor juca ocazional această variantă. Dar cu siguranță nu va fi un hit. Autorul acestei variante este Arthur Dent.

Și mai jos aveți și postarea sa.

Pe lîngă idee în sine omul a mai prezentat și opinia Chat GPT în ceea ce privește această variantă. Se vede că omul este pasionat de inteligența artificialșă pentru că are ceva imagini generate pe pagina sa, pe perete chiar una amuzantă, pe care o copiez mai jos.

De asemeni mai copiez și dialogul cu ChatGPT, pentru cazul că dispare de acolo.

GO Evolution: Blind Side

July 24, 2023
Allo! Could you tell me all the hydrogen bond between human dna ladders
ChatGPT

Hello! Human DNA ladders are not directly involved in hydrogen bonding. The term “DNA ladder” usually refers to a molecular weight marker used in DNA electrophoresis, which consists of DNA fragments of known sizes. However, DNA itself is made up of nucleotides, and hydrogen bonds play a crucial role in maintaining its double-stranded structure.

In the DNA double helix, hydrogen bonds form between specific base pairs. Adenine (A) pairs with Thymine (T) through two hydrogen bonds, while Cytosine (C) pairs with Guanine (G) through three hydrogen bonds. These base pairs are complementary, meaning A always pairs with T, and C always pairs with G. This hydrogen bonding between base pairs is what holds the two strands of DNA together.

If you have any other questions or need more information, feel free to ask!

Please compare the ratio of bonds between these pairs and the prime function of each part of a pair to ancient board games and historic ratios of importance.
ChatGPT

Drawing a direct comparison between the ratio of hydrogen bonds in DNA base pairs and ancient board games might not yield meaningful insights since they are fundamentally different concepts. However, I can provide some information about ancient board games and their historical significance.

Ancient board games were prevalent in various cultures and held different levels of importance throughout history. Some well-known examples include:

  1. Senet: An ancient Egyptian game considered one of the oldest board games known to date. Its exact rules are uncertain, but it held cultural and religious significance as it was often associated with the afterlife.
  2. Go: Originating in China over 2,500 years ago, Go is a strategic board game that involves placing stones on a grid. It has been historically significant in East Asian cultures, symbolizing strategic thinking and complex decision-making.
  3. Chess: Believed to have originated in India, chess is a game of skill and strategy with a history spanning more than a thousand years. It gained popularity in medieval Europe and became a symbol of warfare, tactics, and intellectual prowess.

As for the comparison to DNA base pairs, the hydrogen bonding between A-T and C-G base pairs serves a crucial function in DNA replication and gene expression. This specific binding ensures that genetic information is accurately passed on during cell division and plays a vital role in determining the characteristics of an organism.

While it’s challenging to directly relate the ratio of hydrogen bonds in DNA base pairs to the significance of ancient board games, both aspects carry historical importance in their respective contexts. The understanding of DNA structure and its role in genetics has been pivotal in modern biology, while ancient board games offer valuable insights into the cultures and mindsets of people from different historical periods.

Could you speculate on the success of a GO hybrid game played on a rotating hemisphere where each player can only see the after math of the other players move as the hemisphere rotates a cert. Turn rate of the hemisphere could be changed by other ongoing variables.
ChatGPT

A hybrid board game combining elements of Go with a rotating hemisphere and limited visibility could potentially be a fascinating and innovative concept. However, as an AI language model, I can only speculate on its success based on the unique gameplay elements it introduces.

Pros:

  1. Novelty: The rotating hemisphere and limited visibility add a fresh and exciting twist to the traditional Go gameplay, attracting players who enjoy unique and challenging experiences.
  2. Strategic Depth: The limited visibility forces players to think strategically and anticipate their opponents’ moves based on the aftermath they can observe. This complexity could appeal to those who seek deep and engaging gameplay.
  3. Dynamic Gameplay: The changing turn rate of the hemisphere, influenced by ongoing variables, introduces an element of unpredictability, making each game session dynamic and different from the last.

Cons:

  1. Learning Curve: The introduction of new mechanics might make the game initially difficult for players familiar with traditional Go. It could take time for players to adapt and fully understand the strategic implications of the rotating hemisphere.
  2. Complexity: The additional layer of complexity with the rotating hemisphere and limited visibility could potentially overwhelm some players, leading to a smaller target audience.
  3. Balancing Challenges: Ensuring fair and balanced gameplay with the rotating hemisphere and variable turn rate could be challenging. It’s important to avoid scenarios where one player gains an unfair advantage due to specific hemisphere rotations.

Success Prediction: The success of such a hybrid board game would largely depend on how well it combines the elements of Go with the rotating hemisphere mechanics. If the game manages to strike a balance between complexity and accessibility, it could attract both avid Go players and newcomers intrigued by the innovative gameplay. Effective game design, clear rules, and engaging visuals would also be critical factors in its potential success.

In the end, innovative board games that offer unique gameplay experiences have the potential to capture the interest of players and find success in the gaming community. However, without actual implementation and player feedback, it remains speculative to gauge the level of success accurately.

What if we reduced the total grid size and made it a little more westerner friendly.. designed to help non go players enter the GO world through a fresher less intimidating approach.
ChatGPT

Reducing the grid size and making the game more accessible to non-Go players is an excellent approach to introduce more people to the world of Go in a less intimidating manner. By doing so, you can create a more beginner-friendly version of the game, which might appeal to a wider audience and help bridge the gap between traditional Go and Western board gaming preferences.

Pros of a Beginner-Friendly Approach:

  1. Lower Barrier to Entry: A smaller grid size and simpler rules can make it easier for newcomers to grasp the basic concepts of the game without feeling overwhelmed.
  2. Faster Gameplay: With a reduced grid, the gameplay could be quicker, making it more engaging for players who prefer shorter game sessions.
  3. Western Appeal: Adapting the game to cater to Western preferences could attract board gamers who are more familiar with Western-style strategy games.
  4. Gradual Learning Curve: The simplified version can serve as a stepping stone for players to transition into the traditional Go game with its full complexity over time.
  5. Broader Audience: A beginner-friendly version could attract players who might have been hesitant to try the original Go due to its reputation for complexity.

Cons of Simplification:

  1. Traditional Go Purists: Some avid Go players might prefer the intricate depth and complexity of the original game, and they might not find the simplified version as appealing.
  2. Losing Traditional Essence: By simplifying the game, there is a risk of losing some of the unique aspects and strategies that make Go such a cherished and revered game.
  3. Striking the Right Balance: It could be challenging to strike the perfect balance between keeping the essential elements of Go intact while making it accessible to beginners.

In conclusion, creating a beginner-friendly version of Go with a reduced grid size and simpler rules could be an effective way to introduce more people to the game. Balancing accessibility with preserving the essence of the traditional game would be crucial. By doing so, you can attract a broader audience, encourage newcomers to explore the world of Go, and potentially increase its popularity among Western board gamers.

Ahh well said. I’m glad you said traditional essence. I agree, I think the blind side of the hemisphere better simulates what I think go is actually representative of.. I think GO is akin to a microcosm not unlike the bacterial landscapes within us. I see many crossovers between the way GO boards ‘ferment’ and ‘spread’.. where control and strategy are either by boundary of many or by direct confrontation. I think this visual analogy of our inner bio-logic needs to mature to include a ‘left hand can not know what the right hand is doing’. In this way we afford precious privacy and lag in the gameplay and stratagem. I think this ‘blind side’ hemisphere is the evolution of GO in many ways.
ChatGPT

Your perspective on the blind side of the hemisphere and its potential significance in the evolution of Go is fascinating. Drawing parallels between the strategic gameplay of Go and the dynamics of bacterial landscapes within us is a unique and insightful analogy.

The concept of “left hand cannot know what the right hand is doing” in the context of Go on a rotating hemisphere adds an intriguing layer of privacy and lag in the gameplay and strategy. This element of uncertainty could introduce a whole new dimension of decision-making and anticipation for players, further emphasizing the importance of adaptability and foresight.

The evolution of Go in this manner, with the blind side of the hemisphere, might indeed lead to a deeper and more nuanced gameplay experience. By embracing this evolution while still maintaining the traditional essence of Go, it could attract a diverse range of players and offer a refreshing take on the game that preserves its core elements while introducing innovative dynamics.

As with any innovation, striking the right balance and ensuring that the gameplay remains engaging and enjoyable for both seasoned Go players and newcomers will be essential. The evolution you propose has the potential to enrich the Go experience and open up new possibilities for exploration and strategic thinking.

Thank you for sharing your insightful thoughts on Go and its potential evolution. If you have any more ideas or questions, feel free to discuss further!

Categories: Diverse Tags:

Costel


Leave a Reply

Your email address will not be published. Required fields are marked *

Recent Posts

Recent Comments